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	<title>Comments on: CLANNAD (Xbox360)</title>
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		<title>By: Anime Banzai: CLANNAD (Xbox360)</title>
		<link>http://abanzai.animeblogger.net/2007/10/06/360_clannad/comment-page-1/#comment-10182</link>
		<dc:creator>Anime Banzai: CLANNAD (Xbox360)</dc:creator>
		<pubDate>Mon, 24 Dec 2007 16:04:22 +0000</pubDate>
		<guid isPermaLink="false">http://abanzai.animeblogger.net/2007/10/06/360_clannad/#comment-10182</guid>
		<description>[...] Anime Banzai: CLANNAD (Xbox360) [Xbox360]Official Site: http://www.prot.co.jp/ (there is no official page for CLANNAD yet)Title: CLANNADPlatform: Xbox360 Release Date: 2008 SpringWhile AIR is gonna get a port over to the PSP, CLANNAD is not an exception as well but &#8230; [...]</description>
		<content:encoded><![CDATA[<p>[...] Anime Banzai: CLANNAD (Xbox360) [Xbox360]Official Site: <a href="http://www.prot.co.jp/" rel="nofollow">http://www.prot.co.jp/</a> (there is no official page for CLANNAD yet)Title: CLANNADPlatform: Xbox360 Release Date: 2008 SpringWhile AIR is gonna get a port over to the PSP, CLANNAD is not an exception as well but &#8230; [...]</p>
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	<item>
		<title>By: oOgA</title>
		<link>http://abanzai.animeblogger.net/2007/10/06/360_clannad/comment-page-1/#comment-2319</link>
		<dc:creator>oOgA</dc:creator>
		<pubDate>Mon, 08 Oct 2007 00:38:13 +0000</pubDate>
		<guid isPermaLink="false">http://abanzai.animeblogger.net/2007/10/06/360_clannad/#comment-2319</guid>
		<description>@runark

have to agree although the particular thing that I am interested is how they are gonna upscale it to 1280x720 without compromising quality.. hmm

^^</description>
		<content:encoded><![CDATA[<p>@runark</p>
<p>have to agree although the particular thing that I am interested is how they are gonna upscale it to 1280&#215;720 without compromising quality.. hmm</p>
<p>^^</p>
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		<title>By: runark</title>
		<link>http://abanzai.animeblogger.net/2007/10/06/360_clannad/comment-page-1/#comment-2311</link>
		<dc:creator>runark</dc:creator>
		<pubDate>Sun, 07 Oct 2007 17:55:52 +0000</pubDate>
		<guid isPermaLink="false">http://abanzai.animeblogger.net/2007/10/06/360_clannad/#comment-2311</guid>
		<description>&gt;&gt;Boulayman
porting should be pretty easy considering it&#039;s a Visual Novel. A little engine that displays pictures/music and text is most of it already, some decisions here and there, but for sure it&#039;s less work than programming Final Fantasy or something.</description>
		<content:encoded><![CDATA[<p>&gt;&gt;Boulayman<br />
porting should be pretty easy considering it&#8217;s a Visual Novel. A little engine that displays pictures/music and text is most of it already, some decisions here and there, but for sure it&#8217;s less work than programming Final Fantasy or something.</p>
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	<item>
		<title>By: Boulayman</title>
		<link>http://abanzai.animeblogger.net/2007/10/06/360_clannad/comment-page-1/#comment-2235</link>
		<dc:creator>Boulayman</dc:creator>
		<pubDate>Sat, 06 Oct 2007 15:49:06 +0000</pubDate>
		<guid isPermaLink="false">http://abanzai.animeblogger.net/2007/10/06/360_clannad/#comment-2235</guid>
		<description>OH, didn&#039;t see that that game had already been released for the ps2... Well then it makes far more sense, they are just going for multiplatforming at little cost</description>
		<content:encoded><![CDATA[<p>OH, didn&#8217;t see that that game had already been released for the ps2&#8230; Well then it makes far more sense, they are just going for multiplatforming at little cost</p>
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		<title>By: Boulayman</title>
		<link>http://abanzai.animeblogger.net/2007/10/06/360_clannad/comment-page-1/#comment-2234</link>
		<dc:creator>Boulayman</dc:creator>
		<pubDate>Sat, 06 Oct 2007 15:44:14 +0000</pubDate>
		<guid isPermaLink="false">http://abanzai.animeblogger.net/2007/10/06/360_clannad/#comment-2234</guid>
		<description>Very surprising choice though.. The XBOX 360 is not very significant in Japan and wherever else in the world would this kind of game be markettable ?

I see 2 possible explanations:

- Easy to port from the PC to the XBOX so less costs involved
- The Microsoft guy must have given them a really sweet deal to try and push the sales of the 360 over there</description>
		<content:encoded><![CDATA[<p>Very surprising choice though.. The XBOX 360 is not very significant in Japan and wherever else in the world would this kind of game be markettable ?</p>
<p>I see 2 possible explanations:</p>
<p>- Easy to port from the PC to the XBOX so less costs involved<br />
- The Microsoft guy must have given them a really sweet deal to try and push the sales of the 360 over there</p>
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